package com.newtouch.avmarketing.mgr.modules.base;

import com.jacob.activeX.ActiveXComponent;
import com.jacob.com.Dispatch;
import com.jacob.com.Variant;
import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.Player;
import org.junit.jupiter.api.Test;

import java.io.*;

public class Sound {

    public static void main(String[] args) throws FileNotFoundException, JavaLayerException {
       /* //建立文件输入流  注意文件的路径
        FileInputStream fis=new FileInputStream("E:\\apache\\zunea.mp3");
        Player player=new Player(fis);
        //播放音频
        player.play();*/

        //传入一个txt文本
//        readText(new File("E:\\apache\\测试.txt"));
        textToSpeech("需要提醒您的是，此次录音录像过程对于今后您维护权益非常关键，" +
                "请您认真阅读您签署文件的具体内容，如实回答相关问题。" +
                "您和公司之间的权利义务以您签名的书面文件为准。如果代理人和您之间还有其他约定和承诺");
    }

    /**
     * 语音转文字并播放
     *
     */
    public static void textToSpeech(String text) {
        ActiveXComponent ax = null;
        try {
            ax = new ActiveXComponent("Sapi.SpVoice");

            // 运行时输出语音内容
            Dispatch spVoice = ax.getObject();
            // 音量 0-100
            ax.setProperty("Volume", new Variant(100));
            // 语音朗读速度 -10 到 +10
            ax.setProperty("Rate", new Variant(-2));
            // 执行朗读
            Dispatch.call(spVoice, "Speak", new Variant(text));

            // 下面是构建文件流把生成语音文件

            ax = new ActiveXComponent("Sapi.SpFileStream");
            Dispatch spFileStream = ax.getObject();

            ax = new ActiveXComponent("Sapi.SpAudioFormat");
            Dispatch spAudioFormat = ax.getObject();

            // 设置音频流格式
            Dispatch.put(spAudioFormat, "Type", new Variant(22));
            // 设置文件输出流格式
            Dispatch.putRef(spFileStream, "Format", spAudioFormat);
            // 调用输出 文件流打开方法，创建一个.wav文件
            Dispatch.call(spFileStream, "Open", new Variant("./content.wav"), new Variant(3), new Variant(true));
            // 设置声音对象的音频输出流为输出文件对象
            Dispatch.putRef(spVoice, "AudioOutputStream", spFileStream);
            // 设置音量 0到100
            Dispatch.put(spVoice, "Volume", new Variant(100));
            // 设置朗读速度
            Dispatch.put(spVoice, "Rate", new Variant(-2));
            // 开始朗读
            Dispatch.call(spVoice, "Speak", new Variant(text));

            // 关闭输出文件
            Dispatch.call(spFileStream, "Close");
            Dispatch.putRef(spVoice, "AudioOutputStream", null);

            spAudioFormat.safeRelease();
            spFileStream.safeRelease();
            spVoice.safeRelease();
            ax.safeRelease();

        } catch (Exception e) {
            e.printStackTrace();
        }
    }

    public static void readText(File text) {
        Reader reader=null;
        BufferedReader br=null;
        ActiveXComponent sap = new ActiveXComponent("Sapi.SpVoice");
        Dispatch sapo=sap.getObject();
        try {
            reader=new FileReader(text);
            br =new BufferedReader(reader);
            //音量
            sap.setProperty("Volume", new Variant(100));
            //语速
            sap.setProperty("Rate",new Variant(0.1));
            String info="";
            while((info=br.readLine())!=null) {
                //语音播放当前行的内容
                Dispatch.call(sapo,"Speak",new Object[]{info});
            }
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            sapo.safeRelease();
            sap.safeRelease();
            try {
                reader.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }
    @Test
    public void test() {
        FileInputStream inputStream = null;
        BufferedInputStream bufferedInputStream = null;
        try {
            //声明一个File对象
            File mp3 = new File("E:\\apache\\bsx.mp3");
            //创建一个输入流
            inputStream = new FileInputStream(mp3);
            //创建一个缓冲流
            bufferedInputStream = new BufferedInputStream(inputStream);
            //创建播放器对象，把文件的缓冲流传入进去
            final Player player = new Player(bufferedInputStream);
            new Thread(() -> {
                //调用播放方法进行播放
                try {
                    player.play();
                } catch (JavaLayerException e) {
                    e.printStackTrace();
                }
            }).start();
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            try {
                inputStream.close();
                bufferedInputStream.close();
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }
}
